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Showing posts with label professional. Show all posts
Showing posts with label professional. Show all posts

Monday, November 18, 2013

On Creativity: The Secret to Creating Great Art

    My stint as a visiting artist at Hartwick College earlier this year was nothing like I expected yet everything I could have wanted. Being placed somewhat unexpectedly in the role of educator alongside the familiar one of puppet-builder proved both challenging and rewarding in a myriad of ways I could have never anticipated. It is an old axiom that the teacher learns more than the students. I found this to be very true. One of the most surprising aspects of teaching for me was the way it confronts you in a very real and tangible way with what you know.

     Since the end of my residence, I have been slowly trying to compile observations about living the creative life in a series of essays. I am attempting to confront the realities of the creative process in as pragmatic and rational manner as I can. I do this partly to record my own ideas in a coherent form, but mostly out of a sense of gratitude to my former students and colleagues. It is my fervent hope that these writings can help others along their journey. To this end, I will endeavor to speak in the broadest possible terms, using the word "Artist" in it's most general sense.  

    On a personal note to all those I associated with during my Residency: I apologize for those moments when I could be cranky irrational and overly demanding. The only defense I have to offer is that I felt that I could relentlessly demand excellence from you because time and again you proved capable of it.
I am extremely proud of the work we did together!



"Here are my Principles, and if you don't like them...well, I have others!"
-Groucho Marx

The Secret of Creating Great Art

There is a moment that every working creative dreads. It is that moment when an enthusiastic and appreciative person asks “How do you do that?” They don't mean how was one specific project accomplished. They want to know how to PAINT, How to WRITE, How to ACT! It as if the artist could, by some magical act of beneficence tell them a simple universal truth that would part the veil and magically welcome the questioner into the sacred order. Any answer that can be given is going to come as a terrible letdown. It will ring false or trite in the ears of the audience. They come to you seeking to unlock Truth and Beauty and are forced to make due with cliches like “Write what you know”.
No artist can tell you what you want to learn in a few short sentences. They can give you a few pointers, certainly they can draw you a map, but you need to embark on your own voyage. The process is always going to be your greatest teacher. I have been fortunate enough to have had the guidance of many wonderful instructors, both in a formal and casual capacity, and have found their insights of inestimable value. At the end of the day, however, I must admit it was the wood that taught me the most about how to carve.


I have discovered that there is,after all, a great and universal truth to the creative process that can be stated simply and succinctly. Here it is-At long last revealed the secret that every successful artist knows! I should warn you, it's terribly disappointing the first time you learn it

The secret to creating great artwork is simply this: Make bad art.

Behind every masterpiece painted lies a graveyard of terrible drawings. Every soaring violin composition reached it's heights on a scaffold of hours worth of scratchy shrieked notes. That beautiful inspiring passage from your favorite writer is only possible because of pages and pages of poisonous prose. Those dancers that float effortlessly across the stage have fallen more times then you can count

This is another one of those stories we tell ourselves as artists: Some people are just “born with it”. They are naturally talented, and so opportunity falls in their laps. They are blessed by the gods with something divine that makes them more that the rest of us.
That's true. It's called a work ethic.

Don't get me wrong, Natural talent is real. There are people who are more musically inclined, more graceful, more visually oriented from birth. I have met these people. This is an excellent start. It opens the door for them but rest assured they have to climb the mountain just like anyone else.

Here's what really happens: A young person shows some aptitude for a task. They are praised by their friends and family, and so they continue to try. With a little more effort and a little more positive reinforcement, they realize that they really enjoy doing this more than anything else. Because they are doing what they love, they embrace it. They work hard and never notice the effort because they enjoy every minute. Obstacles become challenges. The desire for praise turns inward. Instead of wanting the praise of parents, the young artist wants to be the best, to say something original. Parents worry about these new found obsessions and start to encourage their child to do pursue other interests. Peers may even mock the young artist for their strange new obsession, but by now none of this matters as much as the passion. Like any other addiction, it takes hold of the person's being and begins to define them. As the process of learning the craft gets more difficult, the artist becomes less and less capable of extracting themselves until they can barely imagine doing or being anything else. I know this to be so because it is my story, along with thousands of others.

The special trait that artists have that you believe you don't isn't talent. It's passion and determination. Successful creative people are simply those who continued to work. Stop telling yourself that you aren't “Born with it” or whatever other convenient excuse you are hiding behind. Nobody wants to hear how you can't even draw a stick figure. That's a cop-out. If you truly want to draw, pick up a pad of paper and fill it in. Once you've finished that one, move on to the next. Make your mistakes like everyone else, and learn from them. Don't expect to get it right the first time. You won't. Keep trying. Each attempt teaches you something new. Remember, you are honing a skill. It's a lifelong process.

Saturday, June 22, 2013

In The Details Part #2 : Casting Glances

      When building a character, I feel it is critically important to get the eyes right. It's usually the first detail anyone notices and you can convey a world of information through the eyes.In the past, I've used several different techniques to make eyes for my puppets. I've used polymer clay, ping pong balls -painted and coated with high gloss varnish, commercially made doll eyes and  even working L.E.D's to name just a few. Each of these works to good effect. Recently, though I discovered a simple and highly effective method for making resin cast eyes which has quickly become one of my favorite techniques. I'm going to show you two different variations of this method, partly so you can see the different results and partly because I'm not sure which approach will look better with my puppet.

     First you need some clear casting resin. this is available either in a two part variety, where you mix equal amounts of resin and hardener, or the kind where you add a small amount of catalyst into the resin. Either kind works fine. I'm using the two part type simply because it's what I happen to have on hand. whichever kind you use,measure and follow the mixing instructions EXACTLY as they are written. The batch I made before this one never hardened properly because I didn't stir the mixture enough.  Pay careful attention to the safety precautions and work in a well ventilated area while preparing the resin... or don't. Live your own lives, people!


 Once the mixture is ready, you can pour it into the round indentations of those cheap plastic circular palates that are available anywhere that sells art supplies. I'd suggest using new ones or having a set exclusively for this purpose. Casting resin will pick up anything it touches, so the cleaner your mold is, the better. Let the resin set for 24-48 hours (or whatever the instructions suggest). Once the resin hardens, you can crack it out, just like you would ice cubes. You'll wind up with a small pile of  nice round clear lenses. Select the ones with the fewest air bubbles and imperfections. Now the fun begins!
 Using acrylic paint, I first paint  the pupils onto the back (flat side) of the eye blanks. This process is a lot like painting on glass, you want to do the most visible details first. Notice that I've painted the pupils slightly off center. This males the eyes "cross" slightly, which gives the puppet a sharper focus. Size and shape of the pupils are also important. Our own pupils dilate when we see something or someone we like, which creates a subconscious sympathetic response in those around us. In practical character design terms, the larger the pupil, the more sympathetic the character appears. Conversely, smaller pupils make a character look more sinister and aggressive. Because I want my devil to be reasonably likable, I gave him fairly large pupils. I briefly considered giving him rectangular pupils like a goat's, but decided that round ones would be less eerie looking
I now paint the whites around the edges. this will give me a relatively clean edge around the iris. I like to let my eyes be a bit "painterly". I think it gives them a lot of personality and I don't have to worry about getting the edges perfectly round.
 Here's where I start to deviate methods. One pair of eyes will be painted entirely on  the back of the lens. this method looks sharper and usually works best for video or animals. The other pair will be painted on the curved part of another pair of lenses. When I finish, I will put the two pieces together, flat side to flat side. It creates depth and generally works great for human characters and live performance. Either way I start with my lightest color and accents. I painted a few highlights around the pupil to further help create depth. I'm going to male my irises a catlike greenish-yellow. This will stand out nicely against my devil's red skin. Incidentally, if were to paint the pupils to onto the back of the two-part eyes, the convex/concave relationship would make them appear to follow the viewer.
 After the first layer dries, I add a slightly darker yellow and light green. I find painting overlapping asterisks gives the iris a nice faceted texture.
 I add some darker accents into the empty spaces for contrast. Here I'm using a light blue to add variety to the color. I find that the more layered you make the iris, the more intelligent your character looks
 In order to fill in the remaining gaps, I paint on a golden brown-ish base coat. The eyes are starting to look a bit muddy from the back, but this doesn't matter. They will only ever be seen from the other side
 I found that the first base coat was more translucent than I wanted and that I would like more contrast, so I painted some dark brown accents.
 Finally, to fill in the remaining gaps, I add another layer of yellow ochre.
 Here are the finished results. The top pair are the one-part eyes and the bottom pair are the two-parters. Notice the difference? I attach the two pieces by either hot glue or super-glue around the edges
 I can now test them out on my puppet to see which ones work the best.
Stay tuned for the results! 

Thursday, April 25, 2013

Thursday, April 18, 2013

Tempest: Before and After

    I have very self-consciously not posted anything on this blog for some time. Partly because, as I stated in my last entry, I didn't want to give anything away to the audience before they had the opportunity to see the show. Another element in this decision was knowing how involved a process this build would be. In short, you can either talk about swimming the English Channel, or start swimming. You can not do both at the same time. Now that the dust has settled, and the final curtain has come down, I can discuss a little of my process and display some of the results here.

    It should be noted I can only speak to MY end of the creative process of The Tempest, because that is the only part I was wholly involved in, and thus,fully understand. Nobody should ever make the mistake of believing that I accomplished anything on my own. Theatre is by it's very nature, a collaborative process. This show was the work of many hands. I am deeply grateful to everyone who participated in The Tempest. It would have been a very different entity  if even one of the 30+ people involved were not a part of it. I intend to give full credit to certain key players in a later post. For now please accept my deepest gratitude and know that you made this show both nothing like I expected and everything I could have hoped for.

Last November I posted a few of my early process shots. I thought I would begin by showing you what these puppets look like now that they are complete. If you want to see the drastic changes these have undergone you can check out my original blog here

First here is one of the two seagulls that were in the show. They have come quite a long way from the bald foam. If you look carefully, you can see that two of the rods have been repaired. I wish that I had managed to take better pictures during the show and rehearsals. one of the most enduring images of this production for me was this seagull silhouetted against the purple lit Cyc curtain.





Next here is the head of our heron. Because of his "eyebrows" and the funny walk the puppeteers found for him during rehearsal, he has been christened "Groucho". Notice that he has different eyes from the original process shot.  Also. the puppeteer who operated him found the original controls cumbersome. I needed to shorten them for her ease of manipulation and comfort




 Finally, Trinculo. Aside from one stage, Trinculo was the "guinea pig". He defined the look and feel for the rest of the human characters for me, I only wish I could take credit for the beautiful costumes of these puppets, but they are the work of Kristen Palazzoli. I will discuss them in great length later. The hair turned out nothing like I planned, but in retrospect, couldn't have logically been any different.






More later. Thanks to all!

Saturday, November 3, 2012

Tempest: First Look

     I'm in an interesting position as a chronicler of my creative endeavors.  I'm working on a big project (A full stage version of Shakespeare's "The Tempest" using puppets). It is a project that I'm very excited about and naturally want to discuss in great length. I'm incorporating all kinds of new building techniques and doing work that I'm extremely proud of for it. On the other hand, I want to avoid doing just that because I want my audience to come into the theater with as few preconceptions as possible. The more I tell you now, the more you'll know to expect later and the piece won't seem quite as fresh and new. I don't want to spoil the surprise.

    After a little internal wrangling, I've decided to carefully tip my hand on occasion, to give anyone interested the smallest peek behind the curtain from time to time. My hope is that I can keep everyone generally aware of what I'm up to without, as it were, giving away the gold. 

   So- without further babbling from me here are a few process shots which I hope you will enjoy. bear in mind that what I'm showing you are very much works in progress at this stage and will change a great deal by opening curtain.

This gull is a simple 3 rod puppet built out of polyfoam for simple movement. It can flap and turn it's head from side to side. It has a wingspan of approx 3 ft. 

Slightly more complex is this heron's head. It is also built out of foam with a latex and cheesecloth overlay. The beak is operated by a simple trigger mechanism. Learning how to make simple resin cast eyes was a real boon for this project and my work in general.


Most of the puppets for "The Tempest" are going to be in a modified Bunraku style. For ease of performance I'm going to keep my design of the rigging as simple as possible. In the human characters this means a nodding head rig rather than a mouth trigger. Few of my cast will have any experience in puppetry and I want to make sure that they learn the basics of lip sync without being wholly dependent on it.

 Trinculo is a court jester and one of Shakespeare's comic characters. I exaggerated his facial features to cartoonish proportions and gave him a vaguely worried and hangdog expression. I want him to be tall and lanky, in contrast to Stephano the butler, who I intend to make short and stout.This will hopefully suggest the classic "Abbot and Costello" comic dynamic for these two clowns.




Wednesday, August 15, 2012

The Saga of Log: A tale told through weird prop-building

    Every so often I get a call or e-mail from my friend Steve Monosson. Steve among his many qualifications is an independent filmmaker with a wonderfully skewed view of the world. Whenever he contacts me out of the blue I just know he's going to ask me to make something strange and fun. Past projects include a four foot tall totem pole featuring a poodle and pistachios  and a lot of bark-themed accessories. I could explain it all, but It wouldn't make any more sense and would probably detract from the wonderful absurdity of it all. Instead, witness the epic tale of the galaxy's near brush with and improbable rescue from Almost Certain Intrusion!
Ladies and Gentlemen, I Give You Log vs The Space Intruders!
I made the puppet version of Log, the space station,(this was accomplished by hot gluing a lot of random stuff together and spray painting it silver) Outer Space, (in all it's tinfoil glory), and the flying saucer (which is, as you rightly guessed, a colander and pie pan glued together). I am absurdly proud of this film credit. It may be one of the favorite things I've ever done!

Log has appeared in several different incarnations over the years. Steve himself offers some insight into his chosen muse and creative process:
 "Someone asked me at a screening why I used a log and I replied that he "took directions easily", And you can quote me on that for all your props- there's no back talk, they're there when you need them, and no complaints about working overtime."
Log's Journey now continues. I hope I don't inadvertently write any spoilers. Sorry in advance, Steve!
Log, after his intergalactic triumph returns home to visit his estranged father in the "Old Oaks Home" (No, I did not write that one, though I very well might have!). I was asked to costume the two principle actors. I first went over to take their measurements. Steve snapped this shot of me doing so. Note the  fact that the actor has been pixelated to avoid revealing who plays one of the key roles. I won't spoil the surprise, but would just like to say that he was gracious and a total pro to work with.
 Log was to be attired in a military-style flight jacket. I made this out of an old pair of olive green slacks.
All these costumes were 100% Hand-sewn for the aesthetic reason that I don't own a sewing machine.

Note that the "Air Force" insignia is actually an acorn and two maple wings. I love throwing this sort of detail into my work. It's part of why I'm good at what I do, and why I'm particularly worrying to be around for nay length of time


Log's Regimental emblem would obviously be an Ivory-billed woodpecker



Log's Father (my suggestion that he be addressed as the Logfather was vetoed for some reason...) would be dressed in a tattered institutional bathrobe. I tried to convert an infant onesie for this purpose, but I couldn't conceal the adorable duckies and teddy bears well enough. I used a beach towel instead.





The reunion is apparently a very touching and emotional one. Log's father is brought to tears. I was asked to make a miniature syrup bucket and tap for that scene. The bucket is about 2 1/2 inches tall. It took me four or five attempts to get it right. I used aluminum flashing, galvanized wire and a small piece of dowel. The aged patina was done by several layers of paint and sandpaper.


The tap itself is mounted on an eye-hook so that it can be attached for the scene (Log's father is a method actor).


Steve sent me this image to let me know my work had arrived safe and sound
...And this one to let me know I had some more work to do!